DD 301

Interaction Design




Basic concepts in Interaction Design; Interaction Models - issues in man- machine interface; ergonomic considerations; Paradigms for interaction - time sharing, Video display units, Programming toolkits, Sensor based context aware interaction, Multi-modal displays etc.; Interaction Design Process: User focus, Scenarios, Navigation Design, Screen Design and Layout, Iteration and Prototyping; Rules and Heuristics Principles; Design Techniques: Scenario building; Personas, Brain Storming, Story Boarding, Wire framing etc.

Evaluation Techniques: Expert Analysis; Heuristic Evaluation; Evaluation through User Participation; Case examples in Human computer interaction.


Text/Reference Books:

1.     B. Shneiderman, Designing the User Interface: Strategies for Effective Human-Computer Interaction, 3rd Ed., Addison Wesley, 2000.

2.     J. Preece, Y. Rogers and H. Sharp, Interaction Design: Beyond Human-Computer Interaction, John Wiley & Sons, Delhi, 2003.

3.     A. Dix, J. Finlay, G.D Abowd and R. Beale, Human Computer Interaction , 3rd Ed., Pearson Education Ltd., 2004.

4.     W.O. Galitz, The Essential Guide to User Interface Design of Interaction Design, John Wiley & Sons, 2002.