DD 301 |
Interaction Design |
2-0-4-8 |
Syllabus: Basic
concepts in Interaction Design; Interaction Models - issues in man- machine
interface; ergonomic considerations; Paradigms for interaction - time sharing,
Video display units, Programming toolkits, Sensor based context aware
interaction, Multi-modal displays etc.; Interaction Design Process: User
focus, Scenarios, Navigation Design, Screen Design and Layout, Iteration and
Prototyping; Rules and Heuristics Principles; Design Techniques: Scenario
building; Personas, Brain Storming, Story Boarding, Wire framing etc. Evaluation
Techniques: Expert Analysis; Heuristic Evaluation; Evaluation through User
Participation; Case examples in Human computer interaction. Text/Reference Books: 1.
B. Shneiderman, Designing the User Interface: Strategies for
Effective Human-Computer Interaction, 3rd Ed., Addison Wesley, 2000. 2.
J. Preece, Y. Rogers and H. Sharp, Interaction Design: Beyond
Human-Computer Interaction, John Wiley & Sons, Delhi, 2003. 3.
A. Dix, J. Finlay, G.D Abowd and R. Beale, Human Computer
Interaction , 3rd Ed., Pearson Education Ltd., 2004. 4.
W.O. Galitz, The Essential Guide to User Interface Design of
Interaction Design, John Wiley & Sons, 2002. |