DD 304

Tangible User Interfaces




An overview and introduction of tangible user interface; Visibility; Affordance; Legible mapping; Feedback; Constraints; History of TUI; Graspable user interfaces; Tangible bits; Digital-physical coupling; Embodiment of physical representation; Balancing physical-digital representations; Mechanisms of interactive control; Active-passive TUI; Types of embodiments; Tokens, containers and tools; Pyfo, token, constraint and TAC paradigm; Metaphor of verb; Metaphor of noun; introduction to tools and technologies necessary for designing and building tangible user interfaces; Introduction of reality-based interfaces; Organic user interfaces; SMaG-speech, manipulations and gestures;

Studio/Project assignments in design of tangible user interfaces will be given to the students


1.     K. Ryokai, R. Aipperspach and D. Nguyen, Theories and practices of tangible user interfaces, School of Information, University of California, Barkeley, 2007.

2.     T. Igoe, Making things talk - practical methods for connecting physical objects, O'Reilly Media, 2007.

3.     O. Shear and E. Hornecker, Tangible User Interfaces: Past present and future directions, Now Publishers Inc., 2010

4.     D. Saffer, Designing gestural Interfaces : touch screens and interactive devices,  O'Reilly Media, 2007.

5.     S. Klemmer, Tangible user interface input: Tools and techniques, Doctoral dissertation, University of California, Berkeley, 2004

6.     B. Ullmer & H. Ishii, Emerging frameworks for tangible user interfaces, IBM systems journal, 39(3.4), 915-931, 2000

7.     B. Ullmer & H. Ishii, Tangible bits: towards seamless interfaces between people, bits and atoms, In Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, 234-241, 1997