DD 304

Tangible User Interfaces

1-1-2-6

 

Syllabus:


An overview and introduction of tangible user interface; Visibility; Affordance; Legible mapping; Feedback; Constraints; History of TUI; Graspable user interfaces; Tangible bits; Digital-physical coupling; Embodiment of physical representation; Balancing physical-digital representations; Mechanisms of interactive control; Active-passive TUI; Types of embodiments; Tokens, containers and tools; Pyfo, token, constraint and TAC paradigm; Metaphor of verb; Metaphor of noun; introduction to tools and technologies necessary for designing and building tangible user interfaces; Introduction of reality-based interfaces; Organic user interfaces; SMaG-speech, manipulations and gestures;

Studio/Project assignments in design of tangible user interfaces will be given to the students

Texts:

1.     K. Ryokai, R. Aipperspach and D. Nguyen, Theories and practices of tangible user interfaces, School of Information, University of California, Barkeley, 2007.

2.     T. Igoe, Making things talk - practical methods for connecting physical objects, O'Reilly Media, 2007.

3.     O. Shear and E. Hornecker, Tangible User Interfaces: Past present and future directions, Now Publishers Inc., 2010

4.     D. Saffer, Designing gestural Interfaces : touch screens and interactive devices,  O'Reilly Media, 2007.

5.     S. Klemmer, Tangible user interface input: Tools and techniques, Doctoral dissertation, University of California, Berkeley, 2004

6.     B. Ullmer & H. Ishii, Emerging frameworks for tangible user interfaces, IBM systems journal, 39(3.4), 915-931, 2000

7.     B. Ullmer & H. Ishii, Tangible bits: towards seamless interfaces between people, bits and atoms, In Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, 234-241, 1997