Teaching / Main courses / Speculative Design

Studio

Speculative Design

Prototyping Futures & Challenging Realities

Type

Studio

Taught by

Mriganka Madhukaillya

Structure

Learning · organising · building

Prerequisites

No coding required

Outcome

Edge of Tomorrow (2026)

Speculative Design
About the course

“Design is too often a servant of ‘what is.’ Speculative design asks us to be midwives of ‘what could be.’”

— Adapted from Anthony Dunne

What if cities grew their own food? What if your fridge owned your grocery data? What if algorithms could vote?

Speculative Design uses design to provoke, question and imagine alternative realities rather than solve today's problems. The course moves beyond user-centred design towards world-centred design — asking not “How might we fix this?” but “What kind of futures do we want to avoid or invite?”

Design is a tool for world-building in the age of the Fourth Industrial Revolution. In this interdisciplinary studio, students act as both researchers and futurists, engaging in rapid investigations and design-fiction prototyping to generate concepts that respond to the unique complexities of Indian society. By re-contextualising breakthroughs at the intersection of the digital, physical and biological worlds, the studio develops new interactions and tools that challenge the limits of our current reality — and asks what futures we want, and what the designer's responsibility is in bringing them to life.

What you'll learn

From problem-solving to problem-finding

Shift from commercial design thinking to critical, poetic and provocative approaches.

Design fiction & diegetic prototypes

Build objects, interfaces and artefacts that look real but exist in possible futures — prompting audiences to think, not just use.

Worldbuilding for designers

Create consistent, immersive future scenarios from social, technological, political and environmental signals.

Ethics of the imaginary

Balance inspiration and fear, and speculate responsibly without causing harm.

Hands-on projects

The Extrapolation

Take an emerging trend — AI, bio-materials, surveillance tech — push it 20 years forward, and design one artefact from that world.

The Preferable vs. the Probable

Prototype two versions of the same future: one probable, based on today's trajectory, and one preferable, based on values.

Final speculative object

A physical or digital prototype — from a “user manual for a climate guilt tracker” to a “government-issued dream licence” — with documentation and a short manifesto.

Who this is for
01Designers tired of feature lists and A/B tests.
02Artists, writers and architects who want to embed narrative in objects.
03Strategists, futurists and technologists who want to communicate complex futures.
04Anyone who believes design should ask difficult questions, not just answer briefs.
Learning outcomes
01Identify and challenge hidden assumptions in current products and systems.
02Create evocative, believable prototypes of fictional futures.
03Use design to spark debate, empathy and critical reflection.
04Present speculative work in a gallery, boardroom or policy-lab setting.
Tools & materials

No coding is required — sketching, collage, 3D modelling and video editing are all welcome. Miro is used for worldbuilding templates; Figma, Canva, Blender or analogue craft are equally fine. The medium is the student's choice.

Reading list
01Anthony Dunne & Fiona Raby — Speculative Everything: Design, Fiction, and Social Dreaming (2013)
02Bruce M. Tharp & Stephanie M. Tharp — Discursive Design: Critical, Speculative, and Alternative Things (2019)
03Anthony Dunne & Fiona Raby — Design Noir: The Secret Life of Electronic Objects (2001)
04Matt Malpass — Critical Design in Context: History, Theory and Practice (2017)
05Ivica Mitrović — Introduction to Speculative Design Practice (2015)
06Excerpts from Dunne & Raby and James Auger

Student work from the studio

All studio works →
The Right to Matter
2026 · Studio

The Right to Matter

Sajal Maheshwari

The Right to Matter is a speculative design project imagining a future civil rights movement led by artificial intelligence. Set in the year 2088, the project explores a…

The Dharma Protocol
2026 · Studio

The Dharma Protocol

Vani Singh

The concept of Time, in India, has never really been understood as something that simply moves forward. It is seen as a cycle, something we move through again and again.…

Project Ozymandias
2026 · Studio

Project Ozymandias

Anand Krishna, Shital Bhise, Siddesha Pawde

This project explores a near future where advanced predictive AI systems evolve beyond tools of assistance into structures of belief. As systems become increasingly…

Dead Drop
2026 · Studio

Dead Drop

Himanshu Kurzekar, Rohan Nikam

Every time you upload a file to a cloud service, you sign a contract. The contract is long. The font is small. The lawyers who wrote it are very good at their jobs. You…

Re-Focus Labs
2026 · Studio

Re-Focus Labs

Sandeep Rabha, Rohan Nikam, Aniket Sharma

ACSW exists as speculative design project exploring future relationships between cognition, overstimulation, AI-assisted learning, and attentional support technologies.

Sporenet
2026 · Studio

Sporenet

Amogh W., Pratham Dev, Vismay K. Nair, Yukeshvar K.

In the year 2051, floodwaters pushed heavy metal across 340 hectares of urban soil in the western districts of Jalad. An official survey that detected it came six weeks…

Survival Without Agency
2026 · Studio

Survival Without Agency

Aravind S

This project explores a near-future where the limitation of artificial intelligence is no longer algorithms, but the substrate that supports them. As traditional…

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